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Lore

World Summary

The case: The Enduring Lesser Lights, a ragtag crew of adventurers, found themselves in Drosven’s Gate, where the Sacred Pyre had gone dark. We needed that magic source lit again, and fast. Trouble was brewing, and we were the only ones who could snuff it out.

  • Gathered at the Sacred Pyre, the magic flickered and died, and a chitinous beast crashed up through the broken ground.
  • Engaged in a brutal fight with gelatinous horrors, taking hits from acid and bile.
  • Regrouped in the dark plaza, learned we needed a Blessed Branch to relight the pyre and burn the remains of the slimes.
  • Set out toward Ulmira’s Step, scavenging for supplies beneath a shroud of clouds.
  • Climbed into the thinning forest, got ambushed by aggressive trees that trapped Draz and Heyou until Sylvie pacified the lead tree.
  • Reached Ulmira’s Step, learned about the witch Oshel and her rumored possession of the Blessed Branch.
  • Made contact with Syndicate operators during a communal meal; Heyou bartered for info with Askavir eggs.
  • Determined to find Ygva, we descended into the crevice, fought goblin archers, and lost Mellon in an avalanche.
  • Set an ambush for a goblin patrol, wiped them out, and pressed deeper into the underground complex.
  • Faced stonewraiths and an underwater entanglement, then negotiated with goblins to eliminate a beast tethered to the Glowing Tree for a branch.
  • Executed our plan with explosives, but the detonation obliterated the tree; we fled with the remaining branches.
  • Split the party: one group escorted the branches back while the other climbed higher with Kelun toward Ygva.
  • Confronted Ygva, who teleported in and launched a rapid assault; Sylvie got seized in the chaos.
  • Sylvie woke beside Ygva’s fire, offered an ultimatum, and lost her heart while Ygva vanished with the Blessed Branch.
  • Investigated Ygva’s campsite, recovered potions, and got ambushed by shadowy assailants; fought back and rested.
  • Arrived at Verrow's Span, met refugees from Dolm's Break, learned their Sacred Pyre had gone out, and fought off an Askavir.
  • Discovered a massive Splendor-infused heart within the Askavir’s remains.
  • Ygva returned with a Second Wyrm and the Grim Pyromancer; Heyou ambushed Ygva, but she seized the heart and fled.
  • Debated our next move, decided to forge a fake heart to lure Ygva into a trap.
  • Descended into a ravine, faced waves of gremlins, and fell into a rock basin with a gelatinous tunnel.
  • Battled spectral guardians, escaped into a ceremonial hall, and faced undead dwarves from Jamal’s past.
  • Sealed a compromised gate, regrouped near Draz’s corridor, and escaped Grithmaar Deep via a staircase.
  • Camped while Sylvie tested a newfound teleport ability; teleported to a mountaintop, fought large crabs, and harvested their carcasses.
  • Sylvie had intrusive visions, attempted risky rites to reclaim her lost power; Draz recovered the Axe of Great Value.
  • Confronted an eldritch entity at the mountaintop rim, engaged in a fierce battle, and the creature vanished.
  • Rested and strategized; Rhys revealed the Heart of Stone was the Runt God.
  • Left the mountaintop, teleported to the Celsius compound, scouted the area, and encountered Dean Therian.
  • Chaos erupted in the Audience Hall as a Runt God burst through the floor.

Damages: We lost Mellon, Sylvie’s heart is gone, and the Blessed Branch slipped through our fingers. Loose ends: Ygva’s still out there, the heart remains unclaimed, and the threat of the Askavir looms large.